actions-test/lib/backend/room.dart

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import 'package:flutter/material.dart';
import 'package:localstore/localstore.dart';
import 'package:outbag_app/tools/assets.dart';
class RoomVisibility {
final int type;
const RoomVisibility(this.type);
static RoomVisibility get private {
return const RoomVisibility(0);
}
static RoomVisibility get local {
return const RoomVisibility(1);
}
static RoomVisibility get public {
return const RoomVisibility(2);
}
IconData get icon {
if (type == 2) {
return Icons.public;
} else if (type == 1) {
return Icons.home;
}
return Icons.lock;
}
String get text {
if (type == 2) {
return "Global";
} else if (type == 1) {
return "Local";
}
return "Private";
}
static List<RoomVisibility> list() {
return [
RoomVisibility.private,
RoomVisibility.local,
RoomVisibility.public,
];
}
}
class RoomIcon {
final String type;
RoomIcon({required this.type});
static RoomIcon get love {
return RoomIcon(type: "Love");
}
static RoomIcon get sports {
return RoomIcon(type: "Sports");
}
static RoomIcon get pets {
return RoomIcon(type: "Pets");
}
static RoomIcon get vacation {
return RoomIcon(type: "Vacation");
}
static RoomIcon get gifts {
return RoomIcon(type: "Gifts");
}
static RoomIcon get groceries {
return RoomIcon(type: "Groceries");
}
static RoomIcon get fashion {
return RoomIcon(type: "Fashion");
}
static RoomIcon get art {
return RoomIcon(type: "Art");
}
static RoomIcon get tech {
return RoomIcon(type: "Tech");
}
static RoomIcon get home {
return RoomIcon(type: "Home");
}
static RoomIcon get family {
return RoomIcon(type: "Family");
}
static RoomIcon get social {
return RoomIcon(type: "Social");
}
static RoomIcon get other {
return RoomIcon(type: "Other");
}
static List<RoomIcon> list() {
return [
RoomIcon.love,
RoomIcon.sports,
RoomIcon.pets,
RoomIcon.vacation,
RoomIcon.gifts,
RoomIcon.groceries,
RoomIcon.fashion,
RoomIcon.art,
RoomIcon.tech,
RoomIcon.home,
RoomIcon.family,
RoomIcon.social,
RoomIcon.other,
];
}
String get text {
switch (type.toLowerCase()) {
case 'love':
return 'Friends';
case 'sports':
return 'Sports';
case 'pets':
return 'Pets';
case 'vacation':
return 'Vacation';
case 'gifts':
return 'Gifts';
case 'groceries':
return 'Groceries';
case 'fashion':
return 'Clothing';
case 'art':
return 'Arts & Crafts';
case 'tech':
return 'Electronics';
case 'home':
return 'Home supplies';
case 'family':
return 'Family';
case 'social':
return 'Social';
case 'other':
default:
return 'Other';
}
}
// return image name
String get img {
String path = "";
switch (type.toLowerCase()) {
case 'love':
path = 'undraw/undraw_couple.svg';
break;
case 'sports':
path = 'undraw/undraw_greek_freak.svg';
break;
case 'pets':
path = 'undraw/undraw_dog.svg';
break;
case 'vacation':
path = 'undraw/undraw_trip.svg';
break;
case 'gifts':
path = 'undraw/undraw_gifts.svg';
break;
case 'groceries':
path = 'undraw/undraw_gone_shopping.svg';
break;
case 'fashion':
path = 'undraw/undraw_jewelry.svg';
break;
case 'art':
path = 'undraw/undraw_sculpting.svg';
break;
case 'tech':
path = 'undraw/undraw_progressive_app.svg';
break;
case 'home':
path = 'undraw/undraw_under_construction.svg';
break;
case 'family':
path = 'undraw/undraw_family.svg';
break;
case 'social':
path = 'undraw/undraw_pizza_sharing.svg';
break;
case 'other':
default:
path = 'undraw/undraw_file_manager.svg';
}
return asset(path);
}
}
class Room {
String id;
String serverTag;
String name;
String description;
RoomIcon? icon = RoomIcon.other;
RoomVisibility? visibility = RoomVisibility.private;
Room(
{required this.id,
required this.serverTag,
this.name = "",
this.description = "",
this.icon,
this.visibility});
int compareTo(Room r) {
final me = humanReadable;
final other = r.humanReadable;
return me.compareTo(other);
}
String get humanReadable {
return '$id@$serverTag';
}
// get list of all known rooms
static Future<List<Room>> listRooms() async {
final db = Localstore.instance;
final rooms = (await db.collection('rooms').get())!;
List<Room> builder = [];
for (MapEntry entry in rooms.entries) {
try {
builder.add(Room.fromMap(entry.value));
} catch (e) {
// skip invalid rooms
// NOTE: might want to autodelete them in the future
// although keeping them might be ok,
// in case we ever get a new dataset to fix the current state
}
}
return builder;
}
// listen to room change
static listen(Function(Map<String, dynamic>) cb) async {
final db = Localstore.instance;
final stream = db.collection('rooms').stream;
stream.listen(cb);
}
factory Room.fromMap(Map<String, dynamic> map) {
return Room(
id: map['id'],
serverTag: map['server'],
name: map['name'],
description: map['description'] ?? '',
icon: RoomIcon(type: map['icon'] ?? 'Other'),
visibility: RoomVisibility(map['visibility'] ?? 0));
}
Map<String, dynamic> toMap() {
return {
'id': id,
'server': serverTag,
'description': description,
'name': name,
'icon': icon?.type,
'visibility': visibility?.type
};
}
factory Room.fromJSON(dynamic json) {
return Room(
id: json['name'],
serverTag: json['server'],
name: json['title'],
description: json['description'],
icon: RoomIcon(type: json['icon']),
visibility: RoomVisibility(json['visibility']));
}
Future<void> toDisk() async {
final db = Localstore.instance;
await db.collection('rooms').doc('$id@$serverTag').set(toMap());
}
Future<void> removeDisk() async {
final db = Localstore.instance;
// NOTE: Because categories, products and entries
// are supposed to be stored in the room object
// (they are just not read by Room.fromDisk)
// deleting the document from the collection
// should also get rid of affiliated collections
await db.collection('rooms').doc('$id@$serverTag').delete();
}
static Future<Room> fromDisk(
{required String id, required String serverTag}) async {
final db = Localstore.instance;
final raw = await db.collection('rooms').doc('$id@$serverTag').get();
return Room.fromMap(raw!);
}
}
class ShoppingListItem {}
class RoomMember {
final String id;
final String serverTag;
final bool isAdmin;
const RoomMember(
{required this.id, required this.serverTag, required this.isAdmin});
factory RoomMember.fromJSON(dynamic json) {
return RoomMember(
id: json['name'], serverTag: json['server'], isAdmin: json['admin']);
}
}
class RoomInfo {
final String owner;
final bool isAdmin;
final bool isOwner;
final int permissions;
const RoomInfo(
{required this.permissions,
required this.owner,
required this.isAdmin,
required this.isOwner});
factory RoomInfo.fromJSON(dynamic json) {
return RoomInfo(
permissions: json['rights'],
owner: json['owner'],
isAdmin: json['isAdmin'],
isOwner: json['isOwner']);
}
}