Added room creation screen
If the room was created successfully, the wizard automatically saves the room data on disk. This allows it to be cached, even if the user loses internet connection right before the wizard exists. That way the room will be cached.
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2 changed files with 550 additions and 0 deletions
255
lib/backend/room.dart
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255
lib/backend/room.dart
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import 'package:flutter/material.dart';
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import 'package:localstore/localstore.dart';
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class RoomVisibility {
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final int type;
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const RoomVisibility(this.type);
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static RoomVisibility get private {
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return const RoomVisibility(0);
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}
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static RoomVisibility get local {
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return const RoomVisibility(1);
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}
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static RoomVisibility get public {
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return const RoomVisibility(2);
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}
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IconData get icon {
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if (type == 2) {
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return Icons.public;
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} else if (type == 1) {
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return Icons.home;
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}
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return Icons.lock;
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}
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String get text {
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if (type == 2) {
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return "Global";
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} else if (type == 1) {
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return "Local";
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}
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return "Private";
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}
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static List<RoomVisibility> list() {
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return [
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RoomVisibility.private,
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RoomVisibility.local,
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RoomVisibility.public,
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];
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}
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}
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class RoomIcon {
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final String type;
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RoomIcon({required this.type});
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static RoomIcon get love {
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return RoomIcon(type: "Love");
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}
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static RoomIcon get sports {
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return RoomIcon(type: "Sports");
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}
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static RoomIcon get pets {
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return RoomIcon(type: "Pets");
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}
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static RoomIcon get vacation {
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return RoomIcon(type: "Vacation");
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}
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static RoomIcon get gifts {
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return RoomIcon(type: "Gifts");
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}
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static RoomIcon get groceries {
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return RoomIcon(type: "Groceries");
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}
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static RoomIcon get fashion {
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return RoomIcon(type: "Fashion");
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}
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static RoomIcon get art {
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return RoomIcon(type: "Art");
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}
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static RoomIcon get tech {
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return RoomIcon(type: "Tech");
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}
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static RoomIcon get home {
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return RoomIcon(type: "Home");
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}
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static RoomIcon get family {
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return RoomIcon(type: "Family");
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}
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static RoomIcon get social {
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return RoomIcon(type: "Social");
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}
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static RoomIcon get other {
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return RoomIcon(type: "Other");
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}
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static List<RoomIcon> list() {
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return [
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RoomIcon.love,
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RoomIcon.sports,
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RoomIcon.pets,
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RoomIcon.vacation,
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RoomIcon.gifts,
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RoomIcon.groceries,
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RoomIcon.fashion,
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RoomIcon.art,
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RoomIcon.tech,
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RoomIcon.home,
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RoomIcon.family,
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RoomIcon.social,
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RoomIcon.other,
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];
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}
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String get text {
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switch (type.toLowerCase()) {
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case 'love':
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return 'Friends';
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case 'sports':
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return 'Sports';
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case 'pets':
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return 'Pets';
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case 'vacation':
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return 'Vacation';
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case 'gifts':
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return 'Gifts';
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case 'groceries':
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return 'Groceries';
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case 'fashion':
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return 'Clothing';
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case 'art':
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return 'Arts & Crafts';
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case 'tech':
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return 'Electronics';
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case 'home':
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return 'Home supplies';
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case 'family':
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return 'Family';
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case 'social':
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return 'Social';
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case 'other':
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default:
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return 'Other';
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}
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}
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// return image name
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String get img {
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switch (type.toLowerCase()) {
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case 'love':
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return 'undraw/undraw_couple.svg';
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case 'sports':
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return 'undraw/undraw_greek_freak.svg';
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case 'pets':
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return 'undraw/undraw_dog.svg';
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case 'vacation':
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return 'undraw/undraw_trip.svg';
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case 'gifts':
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return 'undraw/undraw_gifts.svg';
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case 'groceries':
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return 'undraw/undraw_gone_shopping.svg';
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case 'fashion':
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return 'undraw/undraw_jewelry.svg';
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case 'art':
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return 'undraw/undraw_sculpting.svg';
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case 'tech':
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return 'undraw/undraw_progressive_app.svg';
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case 'home':
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return 'undraw/undraw_under_construction.svg';
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case 'family':
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return 'undraw/undraw_family.svg';
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case 'social':
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return 'undraw/undraw_pizza_sharing.svg';
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case 'other':
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default:
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return 'undraw/undraw_file_manager.svg';
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}
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}
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}
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class Room {
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final String id;
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final String serverTag;
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final String name;
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final String description;
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RoomIcon? icon = RoomIcon.other;
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RoomVisibility? visibility = RoomVisibility.private;
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Room(
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{required this.id,
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required this.serverTag,
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this.name = "",
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this.description = "",
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this.icon,
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this.visibility});
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// get list of all known rooms
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static Future<List<Room>> listRooms() async {
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final db = Localstore.instance;
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final rooms = (await db.collection('rooms').get())!;
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List<Room> builder = [];
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for (MapEntry entry in rooms.entries) {
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try {
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builder.add(Room.fromMap(entry.value));
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} catch (e) {
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// skip invalid rooms
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// NOTE: might want to autodelete them in the future
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// although keeping them might be ok,
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// in case we ever get a new dataset to fix the current state
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}
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}
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return builder;
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}
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// listen to room change
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static listen(Function(Map<String, dynamic>) cb) async {
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final db = Localstore.instance;
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final stream = db.collection('rooms').stream;
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stream.listen(cb);
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}
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factory Room.fromMap(Map<String, dynamic> map) {
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return Room(
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id: map['id'],
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serverTag: map['server'],
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name: map['name'],
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description: map['description']??'',
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icon: RoomIcon(type: map['icon']??'Other'),
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visibility: RoomVisibility(map['visibility']??0));
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}
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Map<String, dynamic> toMap() {
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return {
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'id': id,
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'server': serverTag,
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'description': description,
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'name': name,
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'icon': icon?.type,
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'visibility': visibility?.type
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};
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}
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Future<void> toDisk() async {
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final db = Localstore.instance;
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await db.collection('rooms').doc('$id@$serverTag').set(toMap());
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}
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}
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295
lib/screens/room/new.dart
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lib/screens/room/new.dart
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import 'package:flutter/material.dart';
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import 'package:flutter_svg/flutter_svg.dart';
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import 'package:outbag_app/backend/errors.dart';
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import 'package:outbag_app/backend/request.dart';
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import 'package:outbag_app/backend/room.dart';
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import 'package:outbag_app/backend/user.dart';
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import 'package:routemaster/routemaster.dart';
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import 'dart:math';
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class NewRoomPage extends StatefulWidget {
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const NewRoomPage({super.key});
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@override
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State<StatefulWidget> createState() => _NewRoomPageState();
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}
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class _NewRoomPageState extends State {
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final TextEditingController _ctrID = TextEditingController();
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final TextEditingController _ctrName = TextEditingController();
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final TextEditingController _ctrDescription = TextEditingController();
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RoomVisibility _ctrVis = RoomVisibility.private;
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RoomIcon _ctrIcon = RoomIcon.other;
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bool showSpinner = false;
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@override
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Widget build(BuildContext context) {
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final textTheme = Theme.of(context)
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.textTheme
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.apply(displayColor: Theme.of(context).colorScheme.onSurface);
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double width = MediaQuery.of(context).size.width;
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double height = MediaQuery.of(context).size.height;
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double smallest = min(min(width, height), 400);
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return showSpinner
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? Scaffold(
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body: Center(
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const CircularProgressIndicator(),
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Text('Loading', style: textTheme.titleLarge),
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])))
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: Scaffold(
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appBar: AppBar(
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title: const Text('New Room'),
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leading: IconButton(
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onPressed: () {
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// go back
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Routemaster.of(context).history.back();
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},
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icon: const Icon(Icons.arrow_back),
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tooltip: "Go back",
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),
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),
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body: Center(
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child: Flexible(
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child: ConstrainedBox(
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constraints: const BoxConstraints(maxWidth: 400),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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crossAxisAlignment: CrossAxisAlignment.center,
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children: [
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IconButton(
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icon: SvgPicture.asset(
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_ctrIcon.img,
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width: smallest * 0.3,
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height: smallest * 0.3,
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),
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tooltip: 'Change room icon',
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onPressed: () {
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showDialog(
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context: context,
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builder: (ctx) => AlertDialog(
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title:
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const Text('Choose a room Icon'),
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actions: const [],
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content: SizedBox(
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width: smallest * 0.3 * 3,
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height: smallest * 0.3 * 3,
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child: GridView.count(
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crossAxisCount: 3,
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children: RoomIcon.list()
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.map((icon) {
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return GridTile(
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child: IconButton(
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icon: SvgPicture
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.asset(
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icon.img,
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width: smallest *
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0.3,
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height: smallest *
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0.3,
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),
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tooltip: icon.text,
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onPressed: () {
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setState(() {
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_ctrIcon = icon;
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});
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Navigator.of(
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context)
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.pop();
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}));
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}).toList())),
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));
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},
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),
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Padding(
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padding: const EdgeInsets.all(8),
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child: TextField(
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controller: _ctrID,
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keyboardType: TextInputType.emailAddress,
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decoration: const InputDecoration(
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prefixIcon: Icon(Icons.fact_check),
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labelText: 'Room ID',
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hintText: 'Unique room id',
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helperText:
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'the room id and server tag allow the room to be identified',
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border: OutlineInputBorder(),
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),
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),
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),
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Padding(
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padding: const EdgeInsets.all(8),
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child: TextField(
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controller: _ctrName,
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keyboardType: TextInputType.name,
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decoration: const InputDecoration(
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prefixIcon: Icon(Icons.badge),
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labelText: 'Room Name',
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hintText: 'Give your room a name',
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helperText:
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'Easily identify a room with a human readable name',
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border: OutlineInputBorder(),
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),
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),
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),
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Padding(
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padding: const EdgeInsets.all(8),
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child: TextField(
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controller: _ctrDescription,
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keyboardType: TextInputType.text,
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decoration: const InputDecoration(
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prefixIcon: Icon(Icons.dns),
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labelText: 'Room Description',
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hintText: 'Briefly describe your Room',
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helperText:
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'Make it easier for other to know what this room is used for',
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border: OutlineInputBorder(),
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),
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),
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),
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Text('Visibility', style: textTheme.labelLarge),
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Text('Specify who has access to your room',
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style: textTheme.bodySmall),
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SegmentedButton<RoomVisibility>(
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showSelectedIcon: true,
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multiSelectionEnabled: false,
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emptySelectionAllowed: false,
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segments: RoomVisibility.list().map((vis) {
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return ButtonSegment<RoomVisibility>(
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value: vis,
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label: Text(vis.text),
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icon: Icon(vis.icon));
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}).toList(),
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onSelectionChanged: ((vset) {
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setState(() {
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_ctrVis = vset.single;
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});
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}),
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selected: {_ctrVis},
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selectedIcon: Icon(_ctrVis.icon),
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),
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],
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)))),
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floatingActionButton: FloatingActionButton.extended(
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onPressed: () async {
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final scaffMgr = ScaffoldMessenger.of(context);
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final rmaster = Routemaster.of(context);
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// ID should be at least three characters long
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if (_ctrID.text.length < 3) {
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final snackBar = SnackBar(
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behavior: SnackBarBehavior.floating,
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content: Text(_ctrID.text.isEmpty
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? 'Please specify a Room ID'
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: 'Room ID has to be at least three characters long'),
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action: SnackBarAction(
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label: 'Ok',
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onPressed: () {
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scaffMgr.hideCurrentSnackBar();
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},
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),
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);
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scaffMgr.hideCurrentSnackBar();
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scaffMgr.showSnackBar(snackBar);
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return;
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}
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// name may not be empty
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if (_ctrName.text.isEmpty) {
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final snackBar = SnackBar(
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behavior: SnackBarBehavior.floating,
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content: const Text('Please specify a room name'),
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action: SnackBarAction(
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label: 'Ok',
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onPressed: () {
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scaffMgr.hideCurrentSnackBar();
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},
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),
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);
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scaffMgr.hideCurrentSnackBar();
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scaffMgr.showSnackBar(snackBar);
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return;
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}
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User user;
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try {
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user = await User.fromDisk();
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} catch (_) {
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// user data invalid
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// shouldn't happen
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return;
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}
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final room = Room(
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id: _ctrID.text,
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serverTag: user.server.tag,
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name: _ctrName.text,
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description: _ctrDescription.text,
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icon: _ctrIcon,
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visibility: _ctrVis);
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try {
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final resp = await postWithCreadentials(
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target: user.server,
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credentials: user,
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path: 'createRoom',
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body: {
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'room': room.id,
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'server': room.serverTag,
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'title': room.name,
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'description': room.description,
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'icon': room.icon?.type,
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'visibility': room.visibility?.type
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}
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);
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if (resp.res == Result.ok) {
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// room was created
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// save room
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await room.toDisk();
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// move to home page
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rmaster.replace('/');
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} else {
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// error
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final snackBar = SnackBar(
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behavior: SnackBarBehavior.floating,
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content: Text(errorAsString(resp.body)),
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action: SnackBarAction(
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label: 'Dismiss',
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onPressed: () {
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scaffMgr.hideCurrentSnackBar();
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},
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),
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);
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scaffMgr.hideCurrentSnackBar();
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scaffMgr.showSnackBar(snackBar);
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}
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} catch (_) {
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final snackBar = SnackBar(
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behavior: SnackBarBehavior.floating,
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content: const Text('Network error'),
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action: SnackBarAction(
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label: 'Dismiss',
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onPressed: () {
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scaffMgr.hideCurrentSnackBar();
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},
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),
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);
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scaffMgr.hideCurrentSnackBar();
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scaffMgr.showSnackBar(snackBar);
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}
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},
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label: const Text('Create'),
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icon: const Icon(Icons.add)),
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue