actions-test/lib/screens/room/new.dart
Jakob Meier cfd54e3bb5
Added room creation screen
If the room was created successfully,
the wizard automatically saves the room data on disk.
This allows it to be cached,
even if the user loses internet connection
right before the wizard exists.
That way the room will be cached.
2023-03-18 20:28:30 +01:00

295 lines
13 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_svg/flutter_svg.dart';
import 'package:outbag_app/backend/errors.dart';
import 'package:outbag_app/backend/request.dart';
import 'package:outbag_app/backend/room.dart';
import 'package:outbag_app/backend/user.dart';
import 'package:routemaster/routemaster.dart';
import 'dart:math';
class NewRoomPage extends StatefulWidget {
const NewRoomPage({super.key});
@override
State<StatefulWidget> createState() => _NewRoomPageState();
}
class _NewRoomPageState extends State {
final TextEditingController _ctrID = TextEditingController();
final TextEditingController _ctrName = TextEditingController();
final TextEditingController _ctrDescription = TextEditingController();
RoomVisibility _ctrVis = RoomVisibility.private;
RoomIcon _ctrIcon = RoomIcon.other;
bool showSpinner = false;
@override
Widget build(BuildContext context) {
final textTheme = Theme.of(context)
.textTheme
.apply(displayColor: Theme.of(context).colorScheme.onSurface);
double width = MediaQuery.of(context).size.width;
double height = MediaQuery.of(context).size.height;
double smallest = min(min(width, height), 400);
return showSpinner
? Scaffold(
body: Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: [
const CircularProgressIndicator(),
Text('Loading', style: textTheme.titleLarge),
])))
: Scaffold(
appBar: AppBar(
title: const Text('New Room'),
leading: IconButton(
onPressed: () {
// go back
Routemaster.of(context).history.back();
},
icon: const Icon(Icons.arrow_back),
tooltip: "Go back",
),
),
body: Center(
child: Flexible(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 400),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
IconButton(
icon: SvgPicture.asset(
_ctrIcon.img,
width: smallest * 0.3,
height: smallest * 0.3,
),
tooltip: 'Change room icon',
onPressed: () {
showDialog(
context: context,
builder: (ctx) => AlertDialog(
title:
const Text('Choose a room Icon'),
actions: const [],
content: SizedBox(
width: smallest * 0.3 * 3,
height: smallest * 0.3 * 3,
child: GridView.count(
crossAxisCount: 3,
children: RoomIcon.list()
.map((icon) {
return GridTile(
child: IconButton(
icon: SvgPicture
.asset(
icon.img,
width: smallest *
0.3,
height: smallest *
0.3,
),
tooltip: icon.text,
onPressed: () {
setState(() {
_ctrIcon = icon;
});
Navigator.of(
context)
.pop();
}));
}).toList())),
));
},
),
Padding(
padding: const EdgeInsets.all(8),
child: TextField(
controller: _ctrID,
keyboardType: TextInputType.emailAddress,
decoration: const InputDecoration(
prefixIcon: Icon(Icons.fact_check),
labelText: 'Room ID',
hintText: 'Unique room id',
helperText:
'the room id and server tag allow the room to be identified',
border: OutlineInputBorder(),
),
),
),
Padding(
padding: const EdgeInsets.all(8),
child: TextField(
controller: _ctrName,
keyboardType: TextInputType.name,
decoration: const InputDecoration(
prefixIcon: Icon(Icons.badge),
labelText: 'Room Name',
hintText: 'Give your room a name',
helperText:
'Easily identify a room with a human readable name',
border: OutlineInputBorder(),
),
),
),
Padding(
padding: const EdgeInsets.all(8),
child: TextField(
controller: _ctrDescription,
keyboardType: TextInputType.text,
decoration: const InputDecoration(
prefixIcon: Icon(Icons.dns),
labelText: 'Room Description',
hintText: 'Briefly describe your Room',
helperText:
'Make it easier for other to know what this room is used for',
border: OutlineInputBorder(),
),
),
),
Text('Visibility', style: textTheme.labelLarge),
Text('Specify who has access to your room',
style: textTheme.bodySmall),
SegmentedButton<RoomVisibility>(
showSelectedIcon: true,
multiSelectionEnabled: false,
emptySelectionAllowed: false,
segments: RoomVisibility.list().map((vis) {
return ButtonSegment<RoomVisibility>(
value: vis,
label: Text(vis.text),
icon: Icon(vis.icon));
}).toList(),
onSelectionChanged: ((vset) {
setState(() {
_ctrVis = vset.single;
});
}),
selected: {_ctrVis},
selectedIcon: Icon(_ctrVis.icon),
),
],
)))),
floatingActionButton: FloatingActionButton.extended(
onPressed: () async {
final scaffMgr = ScaffoldMessenger.of(context);
final rmaster = Routemaster.of(context);
// ID should be at least three characters long
if (_ctrID.text.length < 3) {
final snackBar = SnackBar(
behavior: SnackBarBehavior.floating,
content: Text(_ctrID.text.isEmpty
? 'Please specify a Room ID'
: 'Room ID has to be at least three characters long'),
action: SnackBarAction(
label: 'Ok',
onPressed: () {
scaffMgr.hideCurrentSnackBar();
},
),
);
scaffMgr.hideCurrentSnackBar();
scaffMgr.showSnackBar(snackBar);
return;
}
// name may not be empty
if (_ctrName.text.isEmpty) {
final snackBar = SnackBar(
behavior: SnackBarBehavior.floating,
content: const Text('Please specify a room name'),
action: SnackBarAction(
label: 'Ok',
onPressed: () {
scaffMgr.hideCurrentSnackBar();
},
),
);
scaffMgr.hideCurrentSnackBar();
scaffMgr.showSnackBar(snackBar);
return;
}
User user;
try {
user = await User.fromDisk();
} catch (_) {
// user data invalid
// shouldn't happen
return;
}
final room = Room(
id: _ctrID.text,
serverTag: user.server.tag,
name: _ctrName.text,
description: _ctrDescription.text,
icon: _ctrIcon,
visibility: _ctrVis);
try {
final resp = await postWithCreadentials(
target: user.server,
credentials: user,
path: 'createRoom',
body: {
'room': room.id,
'server': room.serverTag,
'title': room.name,
'description': room.description,
'icon': room.icon?.type,
'visibility': room.visibility?.type
}
);
if (resp.res == Result.ok) {
// room was created
// save room
await room.toDisk();
// move to home page
rmaster.replace('/');
} else {
// error
final snackBar = SnackBar(
behavior: SnackBarBehavior.floating,
content: Text(errorAsString(resp.body)),
action: SnackBarAction(
label: 'Dismiss',
onPressed: () {
scaffMgr.hideCurrentSnackBar();
},
),
);
scaffMgr.hideCurrentSnackBar();
scaffMgr.showSnackBar(snackBar);
}
} catch (_) {
final snackBar = SnackBar(
behavior: SnackBarBehavior.floating,
content: const Text('Network error'),
action: SnackBarAction(
label: 'Dismiss',
onPressed: () {
scaffMgr.hideCurrentSnackBar();
},
),
);
scaffMgr.hideCurrentSnackBar();
scaffMgr.showSnackBar(snackBar);
}
},
label: const Text('Create'),
icon: const Icon(Icons.add)),
);
}
}