web implementation, missing js and wasm artifacts
This commit is contained in:
parent
bdeee62de8
commit
8f9f220c40
12 changed files with 306 additions and 30 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -45,3 +45,8 @@ src/-lstdc++.res
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**/*.nnue
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flags.txt
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CMakeFiles
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cmake_install.cmake
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CMakeCache.txt
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Makefile
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15
README.md
15
README.md
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@ -28,6 +28,21 @@ stockfish.dispose();
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A complete Example can be found at [stockfish_chess_engine](https://github.com/loloof64/StockfishChessEngineFlutter).
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## Web support
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Web support is currently experimental. It uses a version of stockfish compiled with [emscripten](https://emscripten.org/).
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In order to make multithreading available, the site must run in a secure environment.
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The following headers must be set for this:
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- `Cross-Origin-Embedder-Policy: require-corp`
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- `Cross-Origin-Opener-Policy: same-origin`
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Problems:
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- The current version includes the `.js`, `.wasm` and neuralnetwork data as assets.
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These files are bundled with every build on every platform, even if they are not needed.
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This approach wasts about 41MB, if not striped out by hand.
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## Goal of this fork of stockfish_chess_engine
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* Avoid limitation. This version does not redirect stdout and stdin of the app for communication with stockfish.
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@ -1,19 +1,21 @@
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter_stockfish_plugin/stockfish_bindings.dart';
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import 'package:flutter_stockfish_plugin/stockfish_native_bindings.dart'
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if (dart.library.html) 'package:flutter_stockfish_plugin/stockfish_web_bindings.dart';
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import 'package:flutter_stockfish_plugin/stockfish_state.dart';
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class Stockfish {
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final _state = StockfishStateClass();
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final StockfishChessEngineAbstractBindings _bindings =
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StockfishChessEngineBindings();
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class Stockfish {
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final _state = StockfishStateClass();
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Stockfish._() {
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Stockfish._({Completer<Stockfish>? completer}) {
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_state.setValue(StockfishState.starting);
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_bindings.stockfishMain(() {
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_state.setValue(StockfishState.ready);
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completer?.complete(this);
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}).then((exitCode) {
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_state.setValue(
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exitCode == 0 ? StockfishState.disposed : StockfishState.error);
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@ -21,12 +23,13 @@ class Stockfish {
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}, onError: (error) {
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_state.setValue(StockfishState.error);
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_instance = null;
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completer?.completeError(error);
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});
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}
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static Stockfish? _instance;
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/// Creates a C++ engine.
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/// Creates the stockfish engine.
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///
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/// This may throws a [StateError] if an active instance is being used.
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/// Owner must [dispose] it before a new instance can be created.
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@ -38,7 +41,7 @@ class Stockfish {
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return _instance!;
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}
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/// The current state of the underlying C++ engine.
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/// The current state of the underlying stockfish engine.
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ValueListenable<StockfishState> get state => _state;
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/// The standard output stream.
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@ -53,23 +56,25 @@ class Stockfish {
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_bindings.write(line);
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}
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/// Stops the C++ engine.
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/// Stops the stockfish engine.
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void dispose() {
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final stateValue = state.value;
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if (stateValue == StockfishState.ready) {
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stdin = 'quit';
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}
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}
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void _cleanUp(int exitCode) {
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/*_stdoutController.close();
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_mainSubscription.cancel();
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_stdoutSubscription.cancel();
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_state._setValue(
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exitCode == 0 ? StockfishState.disposed : StockfishState.error);
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_instance = null;*/
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}
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/// Creates the stockfish engine asynchronously.
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///
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/// This method is different from the factory method [Stockfish] that
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/// it will wait for the engine to be ready before returning the instance.
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Future<Stockfish> stockfishAsync() {
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if (Stockfish._instance != null) {
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return Future.error(StateError('Only one instance can be used at a time'));
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}
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final completer = Completer<Stockfish>();
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Stockfish._instance = Stockfish._(completer: completer);
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return completer.future;
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}
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@ -43,6 +43,25 @@ class StockfishChessEngineCBindings {
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_lookup<ffi.NativeFunction<ffi.Int Function()>>('stockfish_main');
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late final _stockfish_main = _stockfish_mainPtr.asFunction<int Function()>();
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void stockfish_start_main() {
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return _stockfish_start_main();
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}
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late final _stockfish_start_mainPtr =
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_lookup<ffi.NativeFunction<ffi.Void Function()>>('stockfish_start_main');
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late final _stockfish_start_main =
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_stockfish_start_mainPtr.asFunction<void Function()>();
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int stockfish_last_main_state() {
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return _stockfish_last_main_state();
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}
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late final _stockfish_last_main_statePtr =
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_lookup<ffi.NativeFunction<ffi.Int Function()>>(
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'stockfish_last_main_state');
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late final _stockfish_last_main_state =
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_stockfish_last_main_statePtr.asFunction<int Function()>();
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int stockfish_stdin_write(
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ffi.Pointer<ffi.Char> data,
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) {
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@ -74,3 +93,4 @@ class StockfishChessEngineCBindings {
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typedef ssize_t = __ssize_t;
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typedef __ssize_t = ffi.Long;
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typedef Dart__ssize_t = int;
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@ -64,6 +64,7 @@ class StockfishChessEngineBindings
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onError: (error) {
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developer.log('The init isolate encountered an error $error',
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name: 'Stockfish');
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completer.completeError(error);
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cleanUp(1);
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},
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);
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@ -1,25 +1,78 @@
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import 'dart:async';
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// ignore_for_file: avoid_web_libraries_in_flutter
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import 'dart:async';
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import 'dart:js' as js;
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import 'dart:html' as html;
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import 'package:flutter/foundation.dart';
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import 'package:flutter_stockfish_plugin/stockfish_bindings.dart';
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class StockfishChessEngineBindings
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extends StockfishChessEngineAbstractBindings {
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@override
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void cleanUp(int exitCode) {
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// TODO: implement cleanUp
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Future<void>? loadJs;
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StockfishChessEngineBindings() {
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loadJs = loadJsFileIfNeeded();
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}
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@override
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Future<int> stockfishMain(Function active) {
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// TODO: implement stockfishMain
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void cleanUp(int exitCode) {
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stdoutController.close();
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js.context.callMethod("stop_listening", []);
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}
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@override
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Future<int> stockfishMain(Function active) async {
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if (loadJs != null) {
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await loadJs;
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loadJs = null;
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}
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final completer = Completer<int>();
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//completer.complete(0);
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js.context.callMethod("start_listening", [
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(line) => stdoutController.sink.add(line),
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(state) {
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cleanUp(state is int ? state : 1);
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completer.complete(state is int ? state : 1);
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}
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]);
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active();
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return completer.future;
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}
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@override
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void write(String line) {
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// TODO: implement write
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js.context.callMethod("write", [line]);
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}
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}
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bool _jsloaded = false;
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Future<void> loadJsFileIfNeeded() async {
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if (kIsWeb && !_jsloaded) {
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final stockfishScript = html.document.createElement("script");
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stockfishScript.setAttribute("src",
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"assets/packages/flutter_stockfish_plugin/web/flutter_stockfish_plugin.js");
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html.document.head?.append(stockfishScript);
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await stockfishScript.onLoad.first;
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final jsBindingsScript = html.document.createElement("script");
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jsBindingsScript.setAttribute(
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"src", "assets/packages/flutter_stockfish_plugin/web/js_bindings.js");
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html.document.head?.append(jsBindingsScript);
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await jsBindingsScript.onLoad.first;
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await _stockfishWaitReady();
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//js.context.callMethod("t_cb", [test]);
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_jsloaded = true;
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}
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}
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Future<dynamic> _stockfishWaitReady() {
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final completer = Completer<dynamic>();
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js.context.callMethod('wait_ready', [
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completer.complete,
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]);
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return completer.future;
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}
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@ -46,7 +46,11 @@ flutter:
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web:
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# -------------------
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assets:
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- web/test.js
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- web/js_bindings.js
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- web/stockfish_data.bin
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- web/flutter_stockfish_plugin.js
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- web/flutter_stockfish_plugin.wasm
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- web/flutter_stockfish_plugin.worker.js
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# To add assets to your plugin package, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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@ -27,7 +27,7 @@ if(MSVC)
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else()
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set(COMMON_FLAGS "-Wall -Wcast-qual -Wno-main -fno-exceptions -std=c++17 -pedantic -Wextra -Wshadow -Wmissing-declarations -flto -DUSE_PTHREADS")
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set(SIMD_FLAGS "-mpopcnt -DUSE_POPCNT -msse -DUSE_SSE2 -msse2 -msse3 -DUSE_SSSE3 -mssse3 -DUSE_SSE41 -msse4.1 -DUSE_SSE42 -msse4.2")
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set(SIMD_FLAGS "-mpopcnt -DUSE_POPCNT -mavx -msse -DUSE_SSE2 -msse2 -msse3 -DUSE_SSSE3 -mssse3 -DUSE_SSE41 -msse4.1 -DUSE_SSE42 -msse4.2")
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if (CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
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message(STATUS "Adding x86_64 specific flags")
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@ -14,6 +14,7 @@
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#include "fixes.h"
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#include "stockfish.h"
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#include <thread>
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const char* QUITOK = "quitok\n";
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return 0;
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}
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int _last_main_state = -2;
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int stockfish_main() {
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_last_main_state = -1;
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int argc = 1;
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char* empty = (char*)malloc(0);
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*empty = 0;
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fakeout.close();
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fakein.close();
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_last_main_state = exitCode;
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return exitCode;
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}
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void stockfish_start_main(){
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std::thread t(stockfish_main);
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t.detach();
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}
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int stockfish_last_main_state(){
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return _last_main_state;
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}
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ssize_t stockfish_stdin_write(char* data) {
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std::string val(data);
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fakein << val << fakeendl;
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@ -38,6 +38,20 @@ extern "C"
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FFI_PLUGIN_EXPORT int
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stockfish_main();
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// Stockfish start main loop.
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#ifndef _ffigen
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extern "C"
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#endif
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FFI_PLUGIN_EXPORT void
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stockfish_start_main();
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// Stockfish last main loop state.
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#ifndef _ffigen
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extern "C"
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#endif
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FFI_PLUGIN_EXPORT int
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stockfish_last_main_state();
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// Writing to Stockfish STDIN.
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#ifndef _ffigen
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extern "C"
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52
web/CMakeLists.txt
Normal file
52
web/CMakeLists.txt
Normal file
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@ -0,0 +1,52 @@
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# The Flutter tooling requires that developers have CMake 3.18 or later
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# installed. You should not increase this version, as doing so will cause
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# the plugin to fail to compile for some customers of the plugin.
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cmake_minimum_required(VERSION 3.18)
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project(flutter_stockfish_plugin)
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file(GLOB_RECURSE cppPaths "../src/Stockfish/src/*.cpp")
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set(CMAKE_CXX_STANDARD 17)
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set(NNUE_NAME nn-5af11540bbfe.nnue)
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add_definitions(-DNNUE_EMBEDDING_OFF) # embeding nnue network is currently not supported.
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set(EMSCRIPTEN_PATH "$ENV{EMSDK}/upstream/emscripten" CACHE STRING "Path to Emscripten")
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set(CMAKE_TOOLCHAIN_FILE "${EMSCRIPTEN_PATH}/cmake/Modules/Platform/Emscripten.cmake" CACHE STRING "Emscripten toolchain file")
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set(CMAKE_CXX_COMPILER "${EMSCRIPTEN_PATH}/em++")
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set(COMMON_FLAGS "-Wall -Wcast-qual -Wno-main -fno-exceptions -std=c++17 -pedantic -Wextra -Wshadow -Wmissing-declarations -flto")
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set(SIMD_FLAGS "${CMAKE_CXX_FLAGS} -msimd128 -mavx -msse -DUSE_SSE2 -msse2 -msse3 -DUSE_SSSE3 -mssse3 -DUSE_SSE41 -msse4.1 -DUSE_SSE42 -msse4.2")
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set(EM_FLAGS "${EM_FLAGS} -s WASM=1 -sASYNCIFY")
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set(EM_FLAGS "${EM_FLAGS} -s EXPORTED_RUNTIME_METHODS=ccall,cwrap")
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set(EM_FLAGS "${EM_FLAGS} -s TOTAL_STACK=8MB -s INITIAL_MEMORY=512MB -s ALLOW_MEMORY_GROWTH")
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set(EM_FLAGS "${EM_FLAGS} -s PTHREAD_POOL_SIZE=32")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_FLAGS} ${SIMD_FLAGS} -O3 -DNDEBUG -s USE_PTHREADS=1 -Dmain=runMain")
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add_executable(${PROJECT_NAME}
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"../src/stockfish.cpp"
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"../src/stream_fix.cpp"
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"../src/small_fixes.cpp"
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${cppPaths}
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)
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set_target_properties(${PROJECT_NAME} PROPERTIES LINK_FLAGS "${EM_FLAGS}")
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set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "${PROJECT_NAME}.js")
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add_definitions(-include ../src/fixes.h)
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target_include_directories(${PROJECT_NAME}
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PUBLIC
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"./"
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)
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file(DOWNLOAD https://tests.stockfishchess.org/api/nn/${NNUE_NAME} ${CMAKE_BINARY_DIR}/stockfish_data.bin)
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93
web/js_bindings.js
Normal file
93
web/js_bindings.js
Normal file
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@ -0,0 +1,93 @@
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const nnue_name = "nn-5af11540bbfe.nnue";
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let s_read, s_write, s_main, s_init, s_state;
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let ready = false;
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let ready_cb = null;
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Module.onRuntimeInitialized = async function () {
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let data = await fetch("assets/packages/flutter_stockfish_plugin/web/stockfish_data.bin");
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let b = new Uint8Array(await data.arrayBuffer());
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FS.createDataFile("/", nnue_name, b, true, false, true);
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s_read = Module.cwrap("stockfish_stdout_read", "char*", ["bool"], { async: false });
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s_write = Module.cwrap("stockfish_stdin_write", "ssize_t", ["char*"], { async: false });
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s_main = Module.cwrap("stockfish_start_main", "void", [], { async: false });
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s_init = Module.cwrap("stockfish_init", "int", [], { async: false });
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s_state = Module.cwrap("stockfish_last_main_state", "int", [], { async: false });
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ready = true;
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if (ready_cb) ready_cb();
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}
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function wait_ready(res) {
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if (ready) return void res();
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ready_cb = res;
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}
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let _listener_id = -1;
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let _listener_line_cb = (_) => { };
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let _listener_state_cb = (_) => { };
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let _last_state = -2;
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function _stockfish_listener() {
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let state = s_state();
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if(state >= 0 && _last_state != state){
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_listener_state_cb(state);
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}
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_last_state = state;
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let out = readline();
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while (out.length != 0) {
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_listener_line_cb(out);
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out = readline();
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}
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_listener_id = setTimeout(_stockfish_listener, 10);
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}
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||||
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function start_listening(line_cb = (_) => { }, state_cb = (_) => { }) {
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requestAnimationFrame(_stockfish_listener);
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_listener_line_cb = line_cb;
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||||
_listener_state_cb = state_cb;
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s_init();
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||||
s_main();
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}
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||||
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||||
function stop_listening() {
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if (_listener_id != -1) clearTimeout(_listener_id);
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_listener_id = -1;
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}
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||||
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||||
function _read() {
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let ptr = s_read(true);
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||||
if (ptr == 0) {
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||||
return -1;
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||||
}
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||||
return UTF8ToString(ptr);
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||||
}
|
||||
var read_buffer = "";
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||||
function readline() {
|
||||
if (!read_buffer.includes("\n"))
|
||||
while (true) {
|
||||
let next = _read();
|
||||
if (next === -1) break;
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||||
read_buffer += next;
|
||||
if (next.includes("\n")) break;
|
||||
}
|
||||
|
||||
let index = read_buffer.indexOf("\n");
|
||||
let out = "";
|
||||
if (index == -1) {
|
||||
out = read_buffer;
|
||||
read_buffer = "";
|
||||
} else {
|
||||
out = read_buffer.substring(0, index);
|
||||
read_buffer = read_buffer.substring(index + 1);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function write(string) {
|
||||
let buffer = _malloc(string.length + 1);
|
||||
stringToUTF8(string, buffer, string.length + 1);
|
||||
let out = s_write(buffer);
|
||||
_free(buffer);
|
||||
return out;
|
||||
}
|
Loading…
Reference in a new issue