182 lines
4.9 KiB
C
182 lines
4.9 KiB
C
#define BLEcacheMediaKey 16
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#define BLEcacheGamepadbtns 14
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#define BLEcacheHAT 4
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#define BLEcacheMouse 5
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#define BLEcacheKeyboard 255
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#define BLEAnalog 12
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byte BLEBTNcacheMediaKey[BLEcacheMediaKey];
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byte BLEBTNcacheGamepadbtns[BLEcacheGamepadbtns];
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byte BLEBTNcacheHAT[BLEcacheHAT];
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byte BLEBTNcacheMouse[BLEcacheMouse];
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byte BLEBTNcacheKeyboard[BLEcacheKeyboard];
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int16_t BLEAnalogSet[BLEAnalog];
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int32_t BLEAnalogincrement[BLEAnalog];
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String BLEProgramCache[5];
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int BLEProgramActive = 0;
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void iniBLE(bool first = true){
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for (int i = 0; i < BLEcacheMediaKey; i++) {
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BLEBTNcacheMediaKey[i] = 0;
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}
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for (int i = 0; i < BLEcacheGamepadbtns; i++) {
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BLEBTNcacheGamepadbtns[i] = 0;
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}
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for (int i = 0; i < BLEcacheHAT; i++) {
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BLEBTNcacheHAT[i] = 0;
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}
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for (int i = 0; i < BLEcacheMouse; i++) {
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BLEBTNcacheMouse[i] = 0;
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}
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for (int i = 0; i < BLEcacheKeyboard; i++) {
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BLEBTNcacheKeyboard[i] = 0;
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}
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for (byte i = 0; i < BLEAnalog; i++) {
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BLEAnalogSet[i] = 0;
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BLEAnalogincrement[i] = 0;
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}
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if(first)blex.begin();
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loadProgram(BLEProgramCache[BLEProgramActive]);
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}
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/*
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[1] //scancode
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[0-255]
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[2] //MediaKey
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[0-15]
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[3] //Gamepadbtns
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[0-13]
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[4] //HAT
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[0-3]
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[5] //Mouse
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[0-4]
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*/
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void BLEpress(byte type, byte btn){
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if(type == 1){ //scancode [0-255]
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if(BLEBTNcacheKeyboard[btn]<255)BLEBTNcacheKeyboard[btn]++;
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blex.press(btn);
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}
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if(type == 2){ //MediaKey [0-15]
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if(BLEBTNcacheMediaKey[btn]<255)BLEBTNcacheMediaKey[btn]++;
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}
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if(type == 3){ //Gamepadbtns [0-13]
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if(BLEBTNcacheGamepadbtns[btn]<255)BLEBTNcacheGamepadbtns[btn]++;
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}
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if(type == 4){ //HAT [0-3]
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if(BLEBTNcacheHAT[btn]<255)BLEBTNcacheHAT[btn]++;
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}
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if(type == 5){ //Mouse[0-4]
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if(BLEBTNcacheMouse[btn]<255)BLEBTNcacheMouse[btn]++;
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}
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}
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void BLErelese(byte type, byte btn){
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if(type == 1){ //scancode [0-255]
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if(BLEBTNcacheKeyboard[btn]>0)BLEBTNcacheKeyboard[btn]--;
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if(BLEBTNcacheKeyboard[btn]==0)blex.release(btn);
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}
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if(type == 2&&btn<=15){ //MediaKey [0-15]
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if(BLEBTNcacheMediaKey[btn]>0)BLEBTNcacheMediaKey[btn]--;
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}
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if(type == 3&&btn<=13){ //Gamepadbtns [0-13]
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if(BLEBTNcacheGamepadbtns[btn]>0)BLEBTNcacheGamepadbtns[btn]--;
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}
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if(type == 4&&btn<=3){ //HAT [0-3]
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if(BLEBTNcacheHAT[btn]>0)BLEBTNcacheHAT[btn]--;
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}
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if(type == 5&&btn<=4){ //Mouse[0-4]
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if(BLEBTNcacheMouse[btn]>0)BLEBTNcacheMouse[btn]--;
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}
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}
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void BLEsetAxis(byte axe, int16_t value){
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BLEAnalogSet[axe] = value;
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}
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void BLEincreseAxis(byte axe, int16_t value){
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int32_t now = BLEAnalogincrement[axe];
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now+=(int32_t) value;
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if(now>65536)now = 65536;
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if(now<-65536)now = -65536;
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NRFAnalogincrement[axe] = (int32_t) now;
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}
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int16_t BLEcalcAxis(byte i){
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int32_t now = (int32_t)BLEAnalogSet[i];
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now+=(int32_t) BLEAnalogincrement[i];
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if(now>32767)now = 32767;
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if(now<-32767)now = -32767;
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//if(NRFAnalogSet[i] == 0){
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NRFAnalogincrement[i] = 0;
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//}
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NRFAnalogSet[i] = 0;
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return (int16_t) now;
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}
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uint16_t mediaLast = 0;
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int16_t BlEAnalogCache[BLEAnalog];
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void BLEsend(){
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uint8_t mbuttons = 0;
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uint16_t k_16 = 0;
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/*for (byte i = 0; i < BLEcacheKeyboard; i++) {
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if(BLEBTNcacheKeyboard[i]>0){
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}
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}*/
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for (byte i = 0; i < BLEcacheMediaKey; i++) {
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if(BLEBTNcacheMediaKey[i]>0){
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k_16 |= (uint16_t)1<<i;
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//BLEBTNcacheMediaKey[i] = 0;
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}
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}
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for (byte i = 0; i < BLEcacheGamepadbtns; i++) {
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if(BLEBTNcacheGamepadbtns[i]>0)blex.gpress((uint16_t)1<<i,false);
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else blex.grelease((uint16_t)1<<i,false);
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}
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for (byte i = 0; i < BLEcacheHAT; i++) {
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if(BLEBTNcacheHAT[i]>0)blex.pressHat(i,false);
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else blex.releaseHat(i,false);
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}
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for (byte i = 0; i < BLEcacheMouse; i++) {
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if(BLEBTNcacheMouse[i]>0){
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mbuttons |= 1<<i;
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}
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}
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//lx, ly, rx, ry, lt, rt, lr, rr, mx, my, sm, sh
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blex.setAxes(BLEcalcAxis(0),BLEcalcAxis(1),BLEcalcAxis(2),BLEcalcAxis(3),BLEcalcAxis(4),BLEcalcAxis(5),false);
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BLEcalcAxis(6);
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BLEcalcAxis(7);
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blex.move(
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max(min((float)BLEcalcAxis(8)*currentTime/1000.0/10.0,127.0),-127.0),
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max(min((float)-BLEcalcAxis(9)*currentTime/1000.0/10.0,127.0),-127.0),
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max(min((float)BLEcalcAxis(10)*currentTime/1000.0/200.0,127.0),-127.0),
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max(min((float)BLEcalcAxis(11)*currentTime/1000.0/200.0,127.0),-127.0),
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mbuttons);
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if(k_16!=mediaLast){
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mediaLast = k_16;
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MediaKeyReport _mediaKeyReport;
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_mediaKeyReport[0] = (uint8_t)((k_16 & 0xFF00) >> 8);
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_mediaKeyReport[1] = (uint8_t)(k_16 & 0x00FF);
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blex.sendReport(&_mediaKeyReport);
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}
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blex.sendGamepadReport();
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leds[21] = blex.isConnected() ? BLEColorConnected : BLEColorNotConnected;
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}
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void BLEnextProgram(){
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BLEProgramActive++;
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if(BLEProgramActive>4)BLEProgramActive = 0;
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if(BLEProgramActive<0)BLEProgramActive = 0;
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while(BLEProgramActive!=0&&BLEProgramCache[BLEProgramActive].length()){
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BLEProgramActive++;
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if(BLEProgramActive>4)BLEProgramActive = 0;
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}
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loadProgram(BLEProgramCache[BLEProgramActive]);
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}
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void BLEclick(){
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BLEnextProgram();
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}
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